Native audio, and a toolbar built for thumbs
WARNING
Experimental, unofficial pre-release. Alpha 2 was developed and tested on a Samsung Galaxy S24 Ultra. It has not been validated on other devices, chipsets, Android versions, GPU drivers, or input configurations. No warranty of functionality, stability, performance, or compatibility is provided. Use it at your own risk and back up your work.
About Alpha 2
This is the second experimental Android release of this Blender 5.3 Alpha fork. It continues the original Blender-for-Android work released by @idimus (a.k.a. simfeo), with a new round of Android-specific features, touch refinements, and bug fixes.
The complete plain-language history of this fork since the original port is available in ANDROID_WHATS_NEW.md.
New in Alpha 2
Native audio in the Full build
- Timeline audio, sound strips, and speaker objects now play through the phone, wired headphones, or the current Android audio output.
- Audio is available in the Full build only; the Lite build still excludes it.
- If the output route changes while Blender is running — for example, after connecting Bluetooth or unplugging headphones — playback may remain stopped until the audio device is reopened. Automatic route recovery is not implemented yet.
Touch, menus, and phone UI
- Hold a tool with a finger to open its variants, including Select Box, Circle, Lasso, and other grouped tools.
- Editor borders are easier to grab with a finger.
- Closed side panels are easier to reopen and resize with touch.
- Menus, headers, toolbars, and the Properties tab column are larger for touch use, while the viewport remains unchanged.
- Long menus and dialogs can be dragged to scroll; edge arrows also step through them.
- The top bar folds into a single menu button with workspaces, and now includes Add Workspace, Undo, and Redo controls.
- The top-bar back button uses an icon in portrait orientation and its label in landscape.
- The Save / Don’t Save / Cancel prompt is arranged vertically in portrait orientation.
- Tooltips, context menus, the splash screen, and the About box now fit correctly instead of using cramped or cut-off layouts.
Search and virtual keyboard
- F3 search results can be scrolled by finger, stylus, or a held mouse button.
- A drag scrolls results without selecting one; a tap selects the exact row touched.
- Search popups move above the in-app keyboard and adapt their visible row count to the available screen space.
- Object, material, and similar pickers open on the side of their field with available space instead of running off the screen.
- The on-screen keyboard now shows shifted symbols in blue, adds a dedicated Caps key, and includes Esc, F1–F12, brackets, backslash, semicolon, and quotes.
- The status-bar keyboard button remains fixed at the left edge while status information scrolls.
Android integration
- Tap a
.blendfile in compatible file managers to open it in Blender; opening another file while Blender is already running reuses the existing app instance. - Preferences now show the device model, processor, GPU, CPU cores, and memory information.
- Links throughout Blender — including the splash screen, About box, manuals, add-ons, and Preferences — now open in the Android browser.
- Android-only “Operating System Settings” registration controls were removed because they cannot work on Android.
- Remote asset libraries, including Online Essentials, are disabled cleanly because their background-download mechanism is unavailable on Android. Get Extensions remains available.
Graphics and memory reporting
- The reported graphics-memory figure now reflects memory Blender can actually allocate on mobile hardware, rather than an impossible total that included protected memory.
- The Cycles device panel now presents device memory information consistently with the status bar.
Fixes
- Fixed audio output being unavailable in the Full build.
- Fixed cut-off tooltip text.
- Fixed touch access to tool variants.
- Fixed touch resizing of editor borders and reopening collapsed side panels.
- Fixed cramped splash, About, context-menu, and search-box layouts.
- Fixed the keyboard button sliding away with the status bar.
- Fixed F3 search being hidden behind the on-screen keyboard.
- Fixed picker popups opening beyond screen edges.
- Fixed errors shown after enabling online access when Android could not use remote asset libraries.
- Fixed inaccurate mobile VRAM reporting.
- Fixed links that previously did nothing.
- Fixed the non-functional desktop-style Register button in Preferences.
Compatibility
- Build profile: Full
- Architecture: arm64-v8a (64-bit ARM devices only)
- Minimum Android version: Android 12 / API 31
- Target SDK: API 34
- Graphics: Vulkan
- Application package:
org.blender.blender - Development and test device: Samsung Galaxy S24 Ultra
- Source commit:
76dc70d - Build date: September 1, 2026
APK integrity
APK: blender-full-20260901-085245.apk File size: 243,022,570 bytes (approximately 232 MiB)
SHA-256
e50b277b19f65a6c1bfee34f21530eb5195b425b5180eabdcd0a07550e4f9e33
Source and license
This binary was built from the source associated with this release tag and commit 76dc70df95ae32dcd15f3f86abfd82f4c5691140. GitHub provides the corresponding source archives on this release page.
Blender is licensed under the GNU General Public License, Version 3. This is an unofficial Android port and is not affiliated with or endorsed by the Blender Foundation.
Originally published as v5.3.0-alpha.2-android.20260901 on GitHub.